195 research outputs found

    Functional form of motion priors in human motion perception

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    It has been speculated that the human motion system combines noisy measurements with prior expectations in an optimal, or rational, manner. The basic goal of our work is to discover experimentally which prior distribution is used. More specifically, we seek to infer the functional form of the motion prior from the performance of human subjects on motion estimation tasks. We restricted ourselves to priors which combine three terms for motion slowness, first-order smoothness, and second-order smoothness. We focused on two functional forms for prior distributions: L2-norm and L1-norm regularization corresponding to the Gaussian and Laplace distributions respectively. In our first experimental session we estimate the weights of the three terms for each functional form to maximize the fit to human performance. We then measured human performance for motion tasks and found that we obtained better fit for the L1-norm (Laplace) than for the L2-norm (Gaussian). We note that the L1-norm is also a better fit to the statistics of motion in natural environments. In addition, we found large weights for the second-order smoothness term, indicating the importance of high-order smoothness compared to slowness and lower-order smoothness. To validate our results further, we used the best fit models using the L1-norm to predict human performance in a second session with different experimental setups. Our results showed excellent agreement between human performance and model prediction – ranging from 3% to 8% for five human subjects over ten experimental conditions – and give further support that the human visual system uses an L1-norm (Laplace) prior

    On the segmentation of astronomical images via level-set methods

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    Astronomical images are of crucial importance for astronomers since they contain a lot of information about celestial bodies that can not be directly accessible. Most of the information available for the analysis of these objects starts with sky explorations via telescopes and satellites. Unfortunately, the quality of astronomical images is usually very low with respect to other real images and this is due to technical and physical features related to their acquisition process. This increases the percentage of noise and makes more difficult to use directly standard segmentation methods on the original image. In this work we will describe how to process astronomical images in two steps: in the first step we improve the image quality by a rescaling of light intensity whereas in the second step we apply level-set methods to identify the objects. Several experiments will show the effectiveness of this procedure and the results obtained via various discretization techniques for level-set equations.Comment: 24 pages, 59 figures, paper submitte

    Image Restoration Using One-Dimensional Sobolev Norm Profiles of Noise and Texture

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    This work is devoted to image restoration (denoising and deblurring) by variational models. As in our prior work [Inverse Probl. Imaging, 3 (2009), pp. 43-68], the image (f) over tilde to be restored is assumed to be the sum of a cartoon component u (a function of bounded variation) and a texture component v (an oscillatory function in a Sobolev space with negative degree of differentiability). In order to separate noise from texture in a blurred noisy textured image, we need to collect some information that helps distinguish noise, especially Gaussian noise, from texture. We know that homogeneous Sobolev spaces of negative differentiability help capture oscillations in images very well; however, these spaces do not directly provide clear distinction between texture and noise, which is also highly oscillatory, especially when the blurring effect is noticeable. Here, we propose a new method for distinguishing noise from texture by considering a family of Sobolev norms corresponding to noise and texture. It turns out that the two Sobolev norm profiles for texture and noise are different, and this enables us to better separate noise from texture during the deblurring process.open0

    ADI splitting schemes for a fourth-order nonlinear partial differential equation from image processing

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    We present directional operator splitting schemes for the numerical solution of a fourth-order, nonlinear partial differential evolution equation which arises in image processing. This equation constitutes the H−1-gradient flow of the total variation and represents a prototype of higher-order equations of similar type which are popular in imaging for denoising, deblurring and inpainting problems. The efficient numerical solution of this equation is very challenging due to the stiffness of most numerical schemes. We show that the combination of directional splitting schemes with implicit time-stepping provides a stable and computationally cheap numerical realisation of the equation

    A combined first and second order variational approach for image reconstruction

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    In this paper we study a variational problem in the space of functions of bounded Hessian. Our model constitutes a straightforward higher-order extension of the well known ROF functional (total variation minimisation) to which we add a non-smooth second order regulariser. It combines convex functions of the total variation and the total variation of the first derivatives. In what follows, we prove existence and uniqueness of minimisers of the combined model and present the numerical solution of the corresponding discretised problem by employing the split Bregman method. The paper is furnished with applications of our model to image denoising, deblurring as well as image inpainting. The obtained numerical results are compared with results obtained from total generalised variation (TGV), infimal convolution and Euler's elastica, three other state of the art higher-order models. The numerical discussion confirms that the proposed higher-order model competes with models of its kind in avoiding the creation of undesirable artifacts and blocky-like structures in the reconstructed images -- a known disadvantage of the ROF model -- while being simple and efficiently numerically solvable.Comment: 34 pages, 89 figure

    Video Segmentation with Superpixels

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    Due to its importance, video segmentation has regained interest recently. However, there is no common agreement about the necessary ingredients for best performance. This work contributes a thorough analysis of various within- and between-frame affinities suitable for video segmentation. Our results show that a frame-based superpixel segmentation combined with a few motion and appearance-based affinities are sufficient to obtain good video segmentation performance. A second contribution of the paper is the extension of [1] to include motion-cues, which makes the algorithm globally aware of motion, thus improving its performance for video sequences. Finally, we contribute an extension of an established image segmentation benchmark [1] to videos, allowing coarse-to-fine video segmentations and multiple human annotations. Our results are tested on BMDS [2], and compared to existing methods
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